void |
Stage.addObject(StageObject obj) |
Add an object to stage's list of stage objects.
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boolean |
StageObject.checkCollision(StageObject obj) |
Check whether two objects collide.
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double |
StageObject.getDistance(StageObject obj) |
Get distance from this object to object obj.
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boolean |
Stage.isPointerOnObject(StageObject obj) |
Checks whether mouse pointer is on object.
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void |
StageObject.lookAt(StageObject obj) |
Rotate object (update angle) to point to given object.
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void |
StageObject.moveTo(StageObject obj) |
Move object directly to position of another object.
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boolean |
StageObject.touches(StageObject obj) |
Same as checkCollision().
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